Good morning, Brah! Guerrilla Games decided to start the day right by dropping a new update for Horizon Forbidden West on both the PS4 and PS5

Update 1.06/1.006.000 covers a multitude of issues so maybe, just maybe, you’ll come across an issue that you encountered is now fixed!

KNOWN ISSUES

We are currently looking into several issues reported by the community. Please note that these issues are not yet fixed in this patch, but our teams are investigating them with high priority.

  • The team continues to investigate several graphical issues reported by players regarding shimmering, sharpening and screen saturation when moving the camera.
  • Some players have reported that the Firegleam icons do not get removed from the map after interacting with them.
  • Some players have reported an issue in side quest ‘Breaking Even’ where they are not able to talk to Porguf when Talanah is in Camp Nowhere, blocking progression of this quest.
  • Some players have reported that the music track “The World on Her Shoulders” keeps repeating during their playthrough. We have a partial fix included in this patch to prevent this issue from happening to players who did not encounter this issue during their playthrough yet. We are still looking into a fix for players who are currently experiencing this issue.
  • Some players have reported not being able to reach 100% in the Game Progression menu, our team is investigating.

FIXES AND IMPROVEMENTS

Main Quests

  • Fixed an issue in main quest ‘Reach for the Stars’ where Varl could become stuck swimming, which resulted in a missing prompt to [Examine the Machine Carcass] at the Glinthawk sighting site, thus blocking further progression.
  • Fixed an issue in main quest ‘Reach for the Stars’ where Varl would visibly teleport after the Focus scanning tutorial.
  • Fixed an issue in main quest ‘Reach for the Stars’ where Aloy could become stuck in a falling animation when she grabbed a collapsing climbing point and used the Pullcaster on a Grapple Point at the same time.
  • Fixed an issue in main quest ‘Reach for the Stars’ where there was a sudden change in sunlight when Aloy was traversing a certain spot inside the shuttle tower.
  • Fixed an issue in main quest ‘Death’s Door’ where reloading from a certain save would cause the Firegleam explosion to replay.
  • Fixed an issue in main quest ‘The Dying Lands’ where Aloy and her companions would get snowed on while inside the cauldron.
  • Fixed an issue in main quest ‘The Broken Sky’ where Kotallo could sometimes become distracted and stray from the task at hand, which could block further progression.
  • Fixed an issue in main quest ‘The Broken Sky’ where Aloy would be placed in an unintended pose when reloading a certain save.
  • Fixed an issue in main quest ‘The Kulrut’ where an objective marker was leading towards a blocked path.
  • Fixed an issue in main quest ‘Seeds of the Past’ where Alva could sometimes not reach the console, blocking progression.
  • Fixed an issue in main quest ‘Seeds of the Past’ where reloading the save after killing the machines outside of test station Elm would spawn Aloy stuck in the floor.
  • Fixed an issue in main quest ‘Singularity’ where reloading a certain save would cause a certain line of dialogue to play again incorrectly.

Side Quests

  • Fixed an issue in side quest ‘The Blood Choke’ where Atekka would not move into position when needed, thus blocking progression.
  • Fixed an issue in side quest ‘The Promontory’ where reloading from a save after the ‘Investigate the bridge’ objective would place the player in Plainsong.
  • Tempered the vigilance of machines in side quest “The Wound in the Sand”, so that they no longer enter a suspicious state immediately upon reloading from a certain save.
  • Fixed an issue in side quest “A Tribe Apart” where reloading a save created after opening the metal flower at Riverwatch would cause the vines to respawn.

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