When you think of a physics-based gameplay, what comes to mind? Is it the strategy of trying to think ahead of where your decision may end your game with that one final action or would it be more of let’s see what happens and just go with the flow type of feeling? Either way can leave you surprised. But does developer Wonderbelly Games and Publisher The Quantum Astrophysicists Guild bring the fun and familiarity to bring a winning formula? Let’s find out with Roundguard for the PlayStation 4.

In Roundguard, we learn that our castle, one Castle Springbottom is under attack and it’s up the the Roundguard (the elite of the elite that will do nothing but make sure the king and the castle are well protected….for the most part) to save the king and his gold (always about the king’s gold). In order to save the king and his gold, you will need to select a hero to be flung in the face of danger while they risk their life, hopes, and dreams and be bounced off the castle walls and enemies as you try to survive long enough to reach the bottom of the dungeon. So you will need to make the choices of where to aim and strike in hopes of victory and save the king and again, his treasure.

So before you bounce your hero into the books of tales to be told, you may want to learn a little about the heroes of Roundguard. To start, we have “The Warrior. This thick-skinned and thick-skulled warrior called Flagon. He is the one you want if you want to take a lot of damage and want to keep fighting until the end. Plus is bad puns can make your worse days a little more comical. Then we have “The Rogue”, Shade. She may not be the toughest, but has lightning quick reflexes, deadly precision, and her style is to kill for. And last, but not least, we have “The Wizard” Fizz. Fizz is the sweet and bubbly one, but has some power and some magic. So don’t worry if you are not sure which is best for you. I tried them and it turned out that Fizz worked best for me once I got the hang of things.

Your goal is of course, to try and reach the bottom of the dungeon. But each round, you are trying to defeat all the enemies in the room while making sure your health does not go to zero by collecting health potions as you bounce around trying to defeat the enemies as well as collect potions of mana that can be used to use special powers of your hero. Not enough mana, then you will need to rely on your aim and hope that you can bounce long enough without reaching the bottom of the level that will have a moving safe area, that if you miss will end up taking more damage, so it’s relying on the luck and timing of the bounce in hopes that more damage will not be done than needed.

There are also Relics that you can equip and can be stacked that can help to your advantage. Winning with a relic that you equipped, will allow you to master that relic. To start, you get to equip Mercy which provides more potions and hero stats are boosted, but by equipping this relic, all gold sources are reduced. So the closer to the bottom of the dungeon, the more relics that can be claimed. So just don’t rush as you will want to try and master as many relics as you can to become even a more powerful Roundguard.

After you have cleared all the enemies of the level, you are given some different areas to aim for. Pulling up the map, shoes different paths and what dangers can be ahead for you to face. Sometimes these areas are as straight shot and sometimes you can get bounced around only to land in an area that you didn’t want and having to take a different path on the map.

You do get some content that keeps things interesting. From boss battles, relics to master, bonus rooms to loot, leaderboards, upgrades, and the most recent Gift Giver free update with a limited time even such as new characters, snowball fights, and holiday events, Roundguard does seem to want to add to the fun and that really is a good thing.

If there is anything I would love to see more is more updates with even more new characters as the sky could be the limit. The ability to add online co-op where not only a way to work together, but battle each other in some bouncy fun. It also would be kind of fun if we could design our own levels, upload them so anyone can play them, and add leaderboards for those levels. And the last thing I would love to see is a VR mode. There were times when I was playing that I can just see how Roundguard would pop and could be really immersive and just make it an even more well rounded experience.

Roundguard is out now on the PlayStation Store. A review code was provided. To learn more about Wonderbelly Games, please visit their site, like them on Facebook, and follow them on Twitter. To learn more about The Quantum Astrophysicists Guild, please visit their site, like them on Facebook, and follow them on Twitter.

In case you missed the trailer, please enjoy. Until next time, I have some ore relics to master and leaderboards to climb.