When you look at puzzles, what really comes to mind? Jigsaw, disarming bombs, Where’s Waldo? Those all have a place amongst the puzzle genre, but what about the side-scroller physic-based-platformer-movable kind? So does Developer Toasterfuel and Publisher The Quantum Astrophysicists Guild answer the question of what goes down, must go up or is it really the what goes up, must come down? Let’s find out with Deleveled for the PlayStation 4.
Deleveled is a single player physics-based puzzle game where you try and get the top and bottom squares to their darkened areas. That’s really it and as simple as it may sound and look, I can tell you that you will need to think and plan your strategy as timing can play a factor when these two squares start to bounce. But what you do not want to do is have them touch each other or go off the platform or you will have to start over. But one thing that you will not have to worry about is buttons to press (other than having to reset if you need to) or combinations to try and memorize. This is all about physics in the simplest form. All you will be using is the left analog stick and just see how far you can go and how well you can be at it.
But it’s not simply trying to get the squares to the exit, but it’s when you add the switches and you don’t know what goes to what is when you will have to start thinking of where to get the squares to go. Sometimes it’s as simple as getting them at opposite ends of the platform, sometimes if could mean that one square has to go to another level or even that both have to jump at the right moment to get where they need to go, that you may find yourself having to keep trying no matter how simple it may seem in your head. But once you do, it can be quite satisfactory.
And as I do appreciate the very beginning and making it as simple as can be, I think I appreciate it more the more difficult levels within the world. It’s these more challenges stages that make you appreciate the more simple ones but at the same time, being challenged to make you think more is where Deleveled shines.
Another thing I like is how there is different music for each of the world, almost like a secret waiting to be discovered along with the simplistic and art design and controls which you really could not ask for an easier control scheme. There are over a 100 levels to try and master with each one trying to get you to go for the high score. But if there is anything I would love to see here is even though there is quite an amount of generous levels, it would be awesome to design our own levels and share those to see how well others could get their scores for our creations. The only other thing that would be a great addition to have is the ability to play this in Virtual Reality. With the simplicity of the artstyle with the colors and backgrounds, having Deleveled pop in Virtual Reality would be an added bonus.
Deleveled is out now on PlayStation 4. A review code was provided. To learn more about Deleveled, please visit the site and make sure to follow them on Twitter. To learn more about Toasterfuel, please visit their site and follow them on Twitter. To learn more about The Quantum Astrophysicists Guild, please visit their site, like them on Facebook, and follow them on Twitter.
In case you missed the trailer, please enjoy. Until next time, I have some high scores to try and earn and hopefully not lose the stars I earned.