Are you desperately waiting for your friends to call to ask you to help them move? Then, I think Moving Out is the game for you. Actually, you should just pick this game up regardless if you enjoy helping others move out. Moving Out is a game all about moving items out of buildings in the fastest way possible and is perfect for all ages.

The game is extremely simple when it comes down to the mechanics. You are given the ability to jump, slap, and grab or throw items. There’s plenty of different items you’ll have to move throughout the game, and it’s your choice on how to get the item to the truck and where to place it. However, not all items are created equally. You can’t just toss a couch outside by yourself or even move a TV at the same pace as a small box. If you are playing with a friend, some items need 2 people to move it. These are the obvious things, like a fridge or couch.

You may compare this game to Overcooked, but I assure you it is much different in how it plays. Moving Out relies heavily on its physics for better or for worse.  There were times I loved the mechanics of Moving Out more than Overcooked and other times I did not. The variety in the gameplay and chaos that ensues from focusing on a more physics-based gameplay can make things really thrilling, but you’ll often get frustrated at bigger items clipping corners or when items roll down the moving ramp. Possibly the most frustrating part is that the physics don’t seem to always follow the same rules. Some of the items that have a lot of weight behind them sometimes seem to lose half their weight when you run into them. There were plenty of times where I would place a heavy object in the truck only for it to kick out when I run into it after I placed it down. You may ask, “James, why don’t you just avoid running into?” Well, my friend, it’s easier said than done. The slightest touch can have your tube or refrigerator rolling out of the truck. So, you’ll have to get your friend to come back to help you move it back in. All in all, the physics work great, but you will get frustrated with it at times.

Moving Out allows up to 4 players to play at one time. The downfall is that they all must be local players. Unfortunately, there is no online play to Moving Out. So, if you are like me and have no gaming friends close by, you’ll have to either resort to playing by yourself or using Share Play to get a friend to play with you. Share Play is fine and I’m extremely grateful that the PS4 has this awesome ability, but it would have been better to play the game over online matchmaking.

This game is at its best when you have a friend along for the journey. If you play by yourself, you can’t toss big items like the TV or couch. Having that extra person there with you opens so many more options. Instead of having to move the couch through doorways, sometimes there is the option to just throw it through the window. Other items like an L-shaped couch or semi-circular tube are much better to move with friends. Also, why wouldn’t you want to enjoy all the chaos with a friend.

As I stated before, the game isn’t all that complicated on paper. However, getting the gold times will make you rethink how you move things. Do you want to move the big items or small items first? Are their objects in the way while we move the big items? Are there windows we can throw things out of? How do we arrange the items in the truck? These are all questions you’ll be asking yourself as you try to whittle down your time.

There are 30 levels scattered across the city of Packmore and they do a great job of switching things up. I was stunned by how many levels there were and how diverse they all felt. This game takes you to apartments, farms, rivers, factories, haunted mansions, and even outer space. It can take from 5-20 hours to complete Moving Out depending on what your goal is. You can just breeze through the levels with a bronze time and get through it quickly. However, I’d strongly advise against it. Gold times are fun and rewarding to achieve. There are also three challenges in each level you’ll want to complete to unlock the arcade levels. Doing everything the game has to offer extends the playtime considerably, and it’s fun to do. When you are done completing the story levels and challenges, I’d highly suggest the memory and arcade levels.

The memory levels are hilarious and offer unique things to do that you won’t find in the story. Instead of moving 10-20 items, you may just have to dig out 1 box that’s underneath 50+ boxes, or even get a fun game of basketball going against a friend. One of my favorite moments in the game, came from the level that resembled Pac-Man. It’s not so much the level itself, but the narration that came along with it.

Arcade levels are more of a challenge than the memory levels and will test your couch moving skills. Basically, you’ll take a couch through a thin platform or through spinning obstacles with spikes on them. I did most of them by myself, and they weren’t all that hard. However, it is much harder with a friend. The arcade levels require a lot of coordination with a friend. One step in the wrong direction will send your couch back to the beginning of the level.

One thing this game does not lack, is creativity. I already mentioned the level design, but I can not stress enough how funny this game ended up being. From the very beginning loading screen, it talks about not eating greasy foods to avoid the controller slipping out of your hands. Your movers are given the title of Furniture Arrangement & Relocation Technician, or F.A.R.T for short. Not only are you a F.A.R.T, but every now and then you’ll be moving an item and you’ll hear your character rip one in the middle of moving. The movers have conversations at the beginning and ending of each level and there’s often funny banter between them. One scenario I remember is when one of the movers says they hurt themselves and asked if they had sick days. The other mover exclaims, that they are hurt not sick and they don’t have hurt days………..or sick days. The humor is right up my alley and I loved the little conversations throughout the game.

Moving Out takes place in the 80s and it’s done perfectly. You won’t be picking up LCD TVs or any other newer technology. Instead, you’ll have whacky couches and tube TVs. The music also has that 80s style to it. In fact, all the music was originally written in the 80s and resurrected for this game. How freaking cool is that? The 80s sound feels authentic and it fits perfectly with this game. This game also likes to reference things, whether it be in the narration or level design, from the 80s like Pac-Man, Frogger, and Ferris Bueller. It’s the little details in this game that make it so much more than just a game about moving.

The trophies in the game are fun and attainable. It’s a pretty fair list, with few annoyances. The only problem I really had with some of them is the tracking. You have to stand on every toilet, deliver every hidden console, and slap every mailbox. Unfortunately, the game doesn’t have any sort of tracking, so it’s impossible to know which ones you have to go back and do. If the game would just let you know which ones you need to do or even just the amount you’ve done, it would have been a great help. Otherwise, the list is pretty good and the only trophy you’ll have to somewhat grind for is getting hit by cars. The trophy list is an 8/10 for me.

Moving Out is the perfect game to play with a friend. Heck, my wife (who despises video games), played with me and enjoyed the time we played together. It’s a cute game with a lot of charm to it. There’s a lot of great things this game has to offer, and it should be played by everyone. This game will constantly keep you on your toes, but you’ll be an expert F.A.R.T in no time. I’ll remember quite a bit of the laughs and good times I had with this game, but I’ll also remember some of the minor frustrations with it.


  • Extremely fun to play with friends
  • Charming and witty story and conversations
  • Plenty of extra things to do outside of the main story
  • Addictive gameplay
  • Music and aesthetics are perfect


  • No online multiplayer
  • Physics can be finicky
  • No tracking for trophies