I love to find ambitious projects and it would be difficult to find one on par with Bleak Faith. A brutal open-world survival horror action RPG where you play as one of the Forsaken fighting against the ever growing Omnistructure. It is up to you to save humanity as you dig your way through a story shrouded in mystery.
Bleak Faith is estimated to offer 30 + hours of content in a dangerous world filled with fantasy and lore. The procedural AI system will give the player an opportunity to have multiple playthrough’s with each one feeling different to the player.
Open world: The Omnistructure is a huge aspect of the game with a focus on an emergent narrative method coupled with more structured traditional moments. The world is a labyrinth creating a strong sense of curiosity. Outposts will serve as bases but you are never safe in the world of Bleak Faith.
Brutal Combat: Tight and Meticulously crafted combat that brings tempo and action. Robust with dangerous and adrenaline pumping combat. Nothing is easy but you can approach combat situations your own way with stealth, face-to-face, ranged, or technomancy.
Ecosystem: Simulated ecosystem of factions and AI groups. Inhabitants of the Omnistructure will compete among each other. They grow and expand. The food chain in the ecosystem will mold to every playthrough. The enemy will try to outgrow and outsmart not only you but the other inhabitants as well. Hunt and scavenge but know that you will never experience an area the same way because of the procedural nature of the ecosystem.
Survival: Fight against the odds and stay alive despite the ever-growing threat. Craft, scavenge, hunt and find ways to excel. Pick a class, upgrade stats, augment your character, create equipment and stay healthy. Resist the many afflictions present in the world. Use stealth and environment to your advantage and prepare before battle to shift the odds in your favor.
Bleak Faith was recently funded on Kickstarter and we couldn’t be more excited for the two developers working on the game. The art and combat in the game look fantastic. You can sense the passion this team has for the game and it shows onscreen. One of the things that stood out most in the recent trailer was the music and the tone of the game. It screams dark, brutal and infused with adrenaline. I for one am very excited to see how the developers pull off the procedural ecosystem in the game. If done how it is describes I don’t see how this game isn’t a huge hit amongst gamers. Will you be able to rise above the other inhabitants in the Omnistructure or will you succumb to their ever-growing power?
Bleak Faith estimated release dates:
Q4 2019 for Early Access
Q1-Q2 for Full Release
Console release to be announced at a later date.
Miso Vukcevic: Lead Developer, Artist, Writer, Sound designer.
Mirko Stanic: Co-Lead Developer, Programmer.
Cal Freundlich: Lead Composer.
Rade Vukcevic: Composer.
Check out more details on the game here on the Kickstarter page Bleak Faith.
Check out the new trailer.