Huge news coming from Dead Mage and 11 bit studios today with the delay of Children of Morta. The game was set to release this year but has been pushed back to 2019 with the reason of delivering a “mind blowing story-driven hack n’ slasher” and this isn’t necessarily a bad thing. Yes we all want the game as soon as possible but how about we let the developers get this one right seeing how we’ve had some recent flops. Another big reason is the size of the game has grown and the developers know taking more time will be beneficial for the game.

Producer Marek Ziemak had this to say, “Having a solid amount of feedback after shows like PAX Prime, and knowing exactly the goal we need to reach, we have decided to move the release date of Children of Morta, on all platforms, to 2019. There is huge potential for this gem and we know how to fulfill it, so some things are already put in motion. I strongly believe in Mr. Miyamoto’s words about delaying a game to make sure it’s brilliant when it releases and nothing less. Also, and I believe this is important from the gaming community’s perspective, we are now developing Children of Morta for all four major platforms and there will be a simultaneous launch on all of them – Xbox One, PlayStation 4, Nintendo Switch and PC.”

You can find out more details about the game here Come meet the family.

And here are some new screenshots.

And check out the trailer below.

(Source)

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