Amy Hennig was synonymous with PlayStation Gamers for many years as one of the major creative voices behind the Uncharted series. After the fallout regarding Uncharted 4, Amy split-ways with Naughty Dog, making her way to EA to work on a major Star Wars title.

Things quickly soured as EA turned their attention away from single-player games, closing Visceral Games, as Amy’s future with the company was put into question.

In an interview with Eurogamer, Amy confirmed that she left Electronic Arts in January of this year to create her own indie studio.

I have not worked at EA since January, technically, legally. Yes. This is the problem, it was hard enough for them, but people were immediately asking them ‘is Amy working with you?’ and the answer was ‘well, we’re in negotiations…’ like, hmm. It was, sort of the soft pedal answer.

I haven’t been in, but look – I get along with all those people, I consider even the guys on the exec team friends. But it made it awkward because it was like, ‘I never got the chance to announce that I’m not at EA so I need to just pull off that band-aid at some point – but also had nothing to announce. It makes it sound like I just went home! But I’m doing all this stuff, working on all kinds of things.

I’m working independently and staying independent. I just started my own small little independent studio and am consulting with some people. I’m hoping to bring some people on board, I would love to have a little company of about six to eight people, 15 at the most, and do some more projects, do some VR stuff – I’m consulting with some VR companies and doing a ton of research because I haven’t played a lot to immerse myself in it.

Amy’s vision and creative ideas combined with the world of VR?? I would gladly give that a shot!! The PlayStation Brahs would like to wish Amy and her team the best in their future endeavors!