Gamers have been in wonder of Hideo Kojima’s Death Stranding since it was first revealed at E3 2016. And when I say ‘wonder’, I actually meant they’re still wondering what the hell the game is all about.

The E3 ‘deep dive’ of Death Stranding during Sony’s E3 media showcase is just over two weeks away, but thanks to one of the stars of the game, Mads Mikkelsen, we might have a juicy hint of how the gameplay works.

The whole concept of playing the game, as I understand, needs collaboration from different people from different parts of the world, which is also another level of fantastic-ness.

It’s wonderful, and I can tell from the little things I’ve seen – some things, it’s not done yet – but I’ve never seen anything like this. And he’s not happy with it yet! It’s going to be ballistic.

Said Mads during an interview with Total Film magazine. He also talked about his working experience with Hideo as being “surreal”.

It’s been a little surreal, because obviously there’s nothing. We do everything. It’s mo-cap. But the storyboard is so immaculate. He (Kojima) tries to explain it again and again and again, and I thought I had it, but then this happens and I’ve lost it again. It’s too complicated. It’s too crazy. It’s too beautiful. It felt a bit like being in drama school: “Just jump in and improvising this scene. This is what happens. Don’t question it.

There you have it. Some interesting bits of Death Stranding information until we get the big blowout at E3 2018.

Are you excited for Death Stranding?