Plagued at launch by a myriad of bugs, glitches, and animation issues, the path to glory is over for Mass Effect: Andromeda is officially OVER. The Andromeda team made the announcement that Update 1.10 was the end of the road for the single-player content AND any single-player updates in the official statement below.
Since the release of Mass Effect™: Andromeda, we’ve worked hard to address feedback from our community. From improving animations to expanding customization options, we looked to respond to your concerns, and build on what you loved.
With each patch, you let us know we were heading in the right direction, and we’re grateful to everyone who joined us on this journey. We’re proud of what we created, and we hope you enjoyed it as well.
Early in development, we decided to focus Mass Effect: Andromeda’s story on the Pathfinder, the exploration of the Andromeda galaxy, and the conflict with the Archon. The game was designed to further expand on the Pathfinder’s journey through this new galaxy with story-based APEX multiplayer missions and we will continue to tell stories in the Andromeda Galaxy through our upcoming comics and novels, including the fate of the quarian ark.
Our last update, 1.10, was the final update for Mass Effect: Andromeda. There are no planned future patches for single-player or in-game story content.
In the coming weeks, our multiplayer team will provide details of their ongoing support and upcoming content, including new multiplayer missions, character kits, and what’s in store for N7 Day.
We appreciate all the millions of people who came with us to the Andromeda galaxy. We hope to see you again in the Mass Effect universe.
The Mass Effect Andromeda Team
Man, talk about a freagin’ mess this game was. I own the game, yet to play it, waiting for the best time to finally play it. Guess that’ll be as soon as my friend is done with it, because the team is moving on the greener pastures. As for the multiplayer? Who are we kidding! I don’t know anyone who plays that mode.
Mass Effect: Andromeda will ultimately be forgotten when it comes to down to it, yet will be a timely reminder not to give such a huge franchise to a brand new team of developers. Oh well.