News broke last week when Square Enix suddenly had several job postings appear online, desperately looking for developers to help speed up the development process for their megaton project, the Final Fantasy VII Remake. Now we know why.
When the project was original announced back in 2015, SE let it be known that the game was being co-developed along with CyberConnect2. For those unfamiliar with them, their previous worked included such titles as the .hack series along with several games based on the hit anime, Naruto.
Apparently, Square Enix was not happy with how the project was moving along and have dropped CyberConnect2 as co-developers, as the title is now being 100% developed internally by Square Enix.
The news was confirmed by Möbius Final Fantasy Director Naoki Hamaguchi, who is taking over the top development role from Tetsuya Nomura for the FFVII Remake.
The information is already available online, but I’ve taken charge on the development side for Final Fantasy VII Remake. As for the whole story, (it’s a sensitive topic, but) until now, development was moving forward with external cooperation, but the company has decided to shift to an internal setup, including mass production and quality, because we want to control everything, including quality, on a stable schedule. (I won’t be leaving Mobius Final Fantasy.)
Wow. As if having one title in development hell the past decade wasn’t enough (Final Fantasy versus XIII/ Final Fantasy XV), Square Enix somehow f**ks things up with the sure-fire megahit that will be the Final Fantasy VII Remake.
I mean, THE ONE GAME (ALMOST) EVERY JRPG FAN WANTED AND YOU’VE ALREADY SENT IT TO DEVELOPMENT HELL?!? BRAH! COME. ON.
This should have never been co-developed by anyone else. Sure, every game has some assets outsourced to smaller devs, but when you have a title of this magnitude, you need to know what is going on at all times with it. You gotta’ Big Brother this project, yo.
Stay tuned to The PlayStation Brahs for all of your Final Fantasy VII Remake news.