Upon release, Mass Effect Andromeda was seemingly plagued with issues. Awkward facial animations, peculiar body animations, various bugs and glitches. I could go on, but if you been online for more than five minutes, there’s no way you haven’t heard about the games rough  launch. 

Bioware has promised to do their best to fix these issues, as they have a “road map” to achieving that goal. Previous updates have helped with issues, but Bioware isn’t giving up. Update 1.06, which goes live TODAY, will take multiplayer servers offline for an hour. What exactly will update 1.06 have to offer? Not sure. All Bioware did was announce the update. No more details were given. Look for it go to live at 10AM MDT.

You can see what previous Updates changed here and here. If you’ve been waiting to buy the game or sat it aside waiting for the team at Bioware to give you a better game, perhaps now is the time?

Here’s the Details!!

Mass Effect: Andromeda Patch 1.06 Notes


Fixed issue that caused singleplayer difficulty to impact multiplayer

Improved performance and stability
Various improvements to cinematic scenes

Fixed issue where SAM would mistakenly tell Ryder they have new email

Conversation options will no longer appear “greyed out” if new content is available

Improved legibility of subtitles

Maximum Nexus Level increased to 29

Single player balance improvements at higher difficulties.

Fixed issues with player animations getting stuck when jumping or changing direction repeatedly

Increased the number of autosaves allowed

Special items will not carry over into New Game+


Fixed issue
 where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled

Fixed issue that could cause AVP to reset to zero for all planets except Kadara

Vendors now sell fire augmentations

Weapon and armor vendors now carry inventory once player reaches Level 61

Chest armors now have level restrictions

Bonus items—such as Pathfinder Armor—can now be deconstructed


Fusion Mod of Resistance no longer continues to apply evade damage once unequipped

Improved responsiveness of control sticks

Fixed clipping issue on Sara Ryder’s casual jacket

Added graphics options to toggle Motion Blur and Depth of Field

Fixed issue where Remnant VI would stop attacking

Turbocharge will not deplete spare ammo 

when used on a weapon with the Vintage Heat Sink augmentation

Fixed interaction with datapad in the Search for the Remnant Drive Core mission.

Fixed issue where squadmate could not be revived if killed by a fiend at Site 2

Swapping a dead squadmate at a loadout will not cause them to die permanently

Nexus tram now operates during Nexus 

Reunion mission even if player has not completed Prologue

Fixed issue where player could romance both Cora and Peebee

Fixed issue where player could romance both Vetra and Peebee

Taking the left path in the Havarl dungeon 

will not block progression on Remnant Scanner mission

Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable

Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission

Fixed broken Nomad Shield Crafting mission

Fixed health issues with Architect’s leg that prevented completion of the fight

Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite.

Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives

Leaving the Nomad while falling out of bounds no longer results in infinite loading screen

Fixed issue where Nomad jump control was not remapping

Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy

Improved performance on Eos when approaching or fast travelling to Prodromos

Loading auto-save will not block progress after kett encounter near Site 1 power relay station


Eliminated player fall through on Tempest after loading autosaves in space

Reduced the cost of Strike Team equipment and improved its effectiveness

A default Ryder name can now carry over to New Game+

PS4 – Fixed a crash that occurred when sitting in main menu for more than two minutes

PS4 – Fixed crash that occurred when moving from multiplayer back to the main menu
Multiplayer

Fixed issue where player would crouch repeatedly while interacting with device
Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker