Man, do I love me some Hideo Kojima. But daaaamn, is it going to be awhile before we play Death Stranding. Kojima and his best bud Geoff Keighly appeared at the Tribecca Games festival to talk about gaming and more specifically, his latest creation.
When asked how development was going for Death Stranding, Kojima made it sound like everything is in moving ahead nicely using Guerrilla Games’ Decima engine. He even used a metaphor to describe how the current development phase is progressing.
Let’s say that Norman’s character is walking in New York (and the game is not set in New York, this is just an example), we’re trying to see what New York looks like in Decima Engine, if it scales correctly and feels good there. Let’s say the character goes in an Italian restaurant, who the character meets going into the restaurant, what he will be eating, all those details are decided.
What we’re working right now on is what kind of table will be there, the specific dialog, what is gonna be the menu of this restaurant… Those things are the things that we’re tuning right now.
So, uh..yeah. Excuse me while I go and update my E3 Predicitons. I had the show ending with the very first gameplay footage of Death Stranding. Uh. No way. The Female character lead reveal? I can totally see that at E3. Gameplay. YEAH, NO. Brah! Use your head next time!
While I can see some early Death Stranding gameplay footage at PSX 2017, I’m going back to my original prediction. Early 2019 for the game. That’s OK though, we’re going to have plenty to play until then, PlayStation Nation!